Stephen Lombardo and his firm Zetetic are the creators of the encrypted iPhone data vault Strip. In this article, Stephen shows how to use SQLCipher — their OSS transparent encryption add-on to SQLite that’s at the heart of Strip — in your own iPhone projects. Mobile devices are notoriously difficult to secure. With a small [...]
Tutorial: iPhone SQLite Encryption With SQLCipher
by Stephen Lombardo on 16. Jun, 2009 in Resources, Tips, Tools, Tutorials
This Week in iPhone News – June 12/2009
by Ari Braginsky on 12. Jun, 2009 in News
iPhone 3GS: Prepare for a 3D Graphics Shock Some highlights of the new graphics capabilities of iPhone 3GS that come with OpenGL 2.0 and faster hardware. Stackoverflow.com Podcast Stackoverflow.com’s podcast covering iPhone development among other topics. iLINGUA+ Handy translator/phrasebook for the iPhone. iPhone 3GS and OpenGL ES 2.0/1.1 There’s a debate on whether or not [...]
Marketing In Code, Part 2: Setting A User’s Status In Facebook From An iPhone App — A Tutorial
by Dan Grigsby on 10. Jun, 2009 in Resources, Tips, Tools, Tutorials
In part one of this series we ran the numbers and found that posting a status update to 13 average Facebook users generated as much exposure as spending the entire post-commission revenue for an average priced app in the top-100. In this tutorial, you’ll learn how post status updates from an iPhone: Outline There are, [...]
WWDC Keynote: 3.0 Release Date, iPhone 3GS, Parental Controls
by Dan Grigsby on 08. Jun, 2009 in Uncategorized
Here are the items of interest to iPhone developers from today’s WWDC keynote. To keep things concise, we’re omitting things that were already announced at the iPhone 3.0 public preview event in March. iPhone 3.0 Release Date: June 17. Available To Developers Now. 3.0 will be released to the public June 17. Developers can download [...]
Interview: Transparent Encryption Of iPhone SQLite Databases With SQLCipher
by Dan Grigsby on 08. Jun, 2009 in Interviews, Podcast, Resources
In this interview, Stephen Lombardo and Billy Grey of Zetetic talk about SQLCipher, their transparent OSS encryption add-on to SQLite. SQLCipher encrypts/decrypts just above the write-from/read-to disk level which keeps the SQLite programming model unchanged. You do queries as you normally would, and all of the functionality is retained: your selects, inserts, updates, indexes, etc. [...]
This Week in iPhone News – June 5/2009
by Ari Braginsky on 05. Jun, 2009 in News
iPhone crash logs Now with iTunes 8.2 users can send crash logs direct to developers. Nintendo vs. iPhone Some reasons why Nintendo would do well to watch the iPhone closely. Scientific programming on the iPhone Interesting insight on scientific programming on the iPhone. iPhone Previewer An easy way to preview how websites will look on [...]
Much Love For Mobile Orchard’s Sponsors
by Dan Grigsby on 05. Jun, 2009 in Sponsors
Thanks very much to our sponsors, and to the more than 10,000 of you that’ve click through on their advertisements: The iPhone UI icon set gives app developers an extensive library of icons for use in their Tab Bar and Tool Bar item objects. 120 png icons and a sample app for browsing the set [...]
App Treasures: Indie iPhone Game Developers’ “School of Fish”
by Dan Grigsby on 04. Jun, 2009 in News
In a strength-in-numbers play, five indie iPhone game companies have created App Treasures. Billed as a loosely-affiliated label — not a publisher — the group consists of The Blimp Pilots, Imangi Studios, Snappy Touch, Streaming Colour Studios and Veiled Games. The distinction between label and publisher is worth exploring. Do publishers provide value for iPhone [...]
Marketing In Code, Part 1: Using Facebook Connect For iPhone To Increase App Visibility/Discoverability
by Dan Grigsby on 03. Jun, 2009 in Resources, Tips, Tools, Tutorials
iPhone app pricing precludes traditional advertising. Some math illustrates why: The average price for a paid app in the top-100 the US app store is, as of this moment, $2.82. After Apple’s commission the per-unit payout is $1.94. Advertising is normally sold in cost-per-thousand exposures (CPM; M is the Roman numeral for 1000) and cost-per-click [...]
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