Save $200: Early registration for our iPhone OpenGL Programming Class ends Friday. Mike Ash’s Friday Q&A series of blog posts is a staple for anyone wanting to master iPhone (and Mac) programming. In this interview — inspired by a handful of his posts — Mike describes the Objective-C runtime. The runtime makes Objective-C dynamic. Mike [...]
Podcast: Mike Ash On The Objective-C Runtime, Objects and the Runtime, Message Sending And “No Such Method”
by Dan Grigsby on 31. Aug, 2009 in Podcast
This Week in iPhone News – August 28/2009
by Ari Braginsky on 28. Aug, 2009 in News
iPhone: Learning the Ways of GPU from the Driver Code Excellent presentation by Unity Technologies on how to get the most out of the iPhone’s GPU. Apple vs. Google, Who Will Control the iPhone? More details on why Apple rejected the Google Voice application recently. Interview: Space Invaders iPhone’s Ishida Blasts to Infinity A great [...]
Getting Started with OpenGL ES 2.0 On The iPhone 3GS
by Noel Llopis on 24. Aug, 2009 in Tips, Tutorials
Noel’s iPhone OpenGL Programming Class is in Sept just before 360iDev. Save $399 when you attend both — hurry, 360iDev’s price increases $100 on 8/31! One of more the exciting new features of the iPhone 3GS is its faster, more advanced graphics hardware and support of OpenGL ES 2.0. Unfortunately, Apple hasn’t provided much info [...]
This Week in iPhone News – August 21/2009
by Ari Braginsky on 21. Aug, 2009 in News
Rise Of The New Middle Class Part II Peter Farago: “a year ago, the new darlings of mobile gaming could not have flourished in mobile.” 20 Killer iPhone Game Designs Great collection of iPhone game designs that get attention on the App Store. What Has the iPhone Really Changed? A recent essay on Gamasutra discussing [...]
Tutorial: Detecting When A User Blows Into The Mic
by Dan Grigsby on 19. Aug, 2009 in Uncategorized
If, a couple of years back, you’d told me that people would expect to be able to shake their phone or blow into the mic to make something happen I would have laughed. And here we are. Detecting a shake gesture is straightforward, all the more so in 3.0 with the introduction of motion events. [...]
iPhone Dev Drinks: Weds In Seattle
by Dan Grigsby on 18. Aug, 2009 in Uncategorized
Join me for drinks this Weds at 7:00pm at Smith in Seattle’s Capitol Hill neighborhood! I’ll be in town to teach my sold out iPhone programming class and, well, I’m social. Email me or call (612) 423-3694 to let me know you’re coming.
New In iPhone 3.0 Part 6: Map Kit / Bill Dudney Interview
by Dan Grigsby on 17. Aug, 2009 in Podcast
Bill Dudney of Gala Factory is the author of the Using Map Kit screencast and co-author of the Pragmatic Press’ book iPhone SDK Programming. Additionally: In September, in Denver, Bill is speaking at 360iDev. Noel Llopis and I are also speaking, and Noel will be teaching his iPhone OpenGL class — attend both and save [...]
This Week in iPhone News – August 14/2009
by Ari Braginsky on 14. Aug, 2009 in News
iPhone SMS Hack Explained Details on the recent remote SMS exploit for the iPhone. The Successful Models for Selling Apps on the App Store Interesting analysis on the different models that seem to be successful for selling iPhone apps on the App Store. AppJudgment New show from Revision3 all about smartphone applications. Earn a Certificate [...]
Research On A “New Middle Class” Of Indie iPhone Game Developers
by Dan Grigsby on 13. Aug, 2009 in News, Resources
iPhone OpenGL Programming Workshop: Sept 26-27, Denver. 360iDev Conference promotion: save $399 when you attend both! In September, at the 360iDev Conference, I’m giving a talk titled Warm, Clothed and Fed: Developer Run iPhone Businesses. A big part of the talk will be about where your money comes from in an iPhone business. You can [...]
Tutorial: Easy Audio Playback With AVAudioPlayer
by Dan Grigsby on 11. Aug, 2009 in Resources, Tips, Tools, Tutorials
There are plenty of different places to get a mobile application designed. The problem is that they’re quite expensive. You might be able to figure out how to create your own, but it will probably look very basic. Instead, a good mobile application development software can make it even easier, so that you can build [...]
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