Tweet A year ago I wrote a slot machine app that paid out free copies of applications. App publishers would give away copies of their apps via my app because it’d expose their apps to potential customers. The odds, if I recall correctly, were such that their app and a tagline would show up 2500 [...]
iPhone Game Rebates
by Dan Grigsby on 16. Feb, 2010 in News, Resources, Tips
Tweet I’m fond of folks who take what is, for more people, a complaint and turn it into an opportunity: It’s common to complain that apps outside of the Top Charts are invisible. There’s substance to this complaint. What’s been interesting is seeing how people turn that into an opportunity. Turning this into an opportunity [...]
Podcast: Interview With Social-App Discovery App “Chomp” Creators Ben Keighran and Cathy Edwards
by Dan Grigsby on 08. Feb, 2010 in News, Podcast
Tweet Chomp is a social app discovery iPhone app. It’s a bit like Yelp for the App Store. In this interview with its creators Ben Keighran and Cathy Edwards we talk about the app, the momentum its building, the recommendation algorithm that makes it tick and how app developers can use it to build buzz [...]
Mobile Orchard Workshops: iPhone Development For Web Programmers, Raleigh/Durham, March 24-25
by Dan Grigsby on 08. Feb, 2010 in News
Tweet I’ll be teaching our iPhone Development For Web Programmers class in Raleigh/Durham on March 24-25. The class is specifically designed to teach professional web programmers — developers who spend their days writing Java, .NET, Ruby, Python or PHP — how to build native apps for the iPhone. No prior Objective-C or Cocoa/Cocoa Touch experience [...]
Using Bump’s New API To Exchange Data Between Phones
by Dan Grigsby on 01. Feb, 2010 in News
Tweet Bump, the Y Combinator funded company that got a lot of attention last year as the Billionth App, has released an API that lets devs use Bump’s bump-to-exchange scheme for swapping data phone-to-phone in their own apps. The API is free to use unless you are generating revenue as a direct result of a [...]
iPad: What Developers Need To Know
by Dan Grigsby on 27. Jan, 2010 in News
Tweet Apple just finished their iPad event. Here’s what you’ll want to know as a developer: Jobs says the device is for, “Browsing the web. Doing email. Enjoying and sharing pics. Watching videos. Enjoying music. Playing games. Reading ebooks.” It’ll run unmodified iPhone apps out of the box in two modes: actual size, which takes [...]
Bookmarklet As App Store Paid App
by Dan Grigsby on 26. Jan, 2010 in News, Tips
Tweet Vais Salikhov wrote to tell me about Find In Page, his newly available $0.99 app. The app isn’t. Instead, it’s a Mobile Safari bookmarklet. Confused? Allow me to explain: Mobile Safari, like any modern browser, supports bookmarklets. Bookmarklets are compact blurbs of JavaScript saved as a bookmark. When you navigate to a JavaScript bookmark [...]
Best App Ever Podcast
by Dan Grigsby on 25. Jan, 2010 in Interviews, News, Podcast
Tweet The Best App Ever podcast episode. Features interviews with: Jeff Scott, creator of the Best App Ever Awards and founder of 148Apps; and people-behind-the-nominees segments with Garret Murray, creator of the aptly named Ego app; and Yuanzhen Li and Michael Parker creators of the TrueHDR photography app. For easy scanning of the interview, here’s [...]
App Usage Analytics From Apple Campus Reveals Tablet Details
by Dan Grigsby on 25. Jan, 2010 in News, News
Tweet Those Flurry folks are clever. Sifting through their app usage data, they identified usage from approximately 50 devices originating from — and never leave — Apple’s campus that appear to be the tablet. The data suggests the device will run iPhone OS, specifically an as-yet unreleased iPhone 3.2 OS. The company tracked application usage [...]
Developer-To-Developer iPhone App Distribution Without Ad-Hoc Provisioning
by Dan Grigsby on 20. Jan, 2010 in News, Tips, Tools, Tutorials
Tweet Developers can share iPhone applications that they’ve created with other iPhone developers without using ad hoc provisioning. Setting this up takes less than 5 minutes. This is one of the method’s I’m considering for distributing CodePromo, my app that makes it easy to generate and share promo codes from the iPhone. This article provides [...]

