Tweet Development Goes Faster With iPhone Wax Early this summer I started playing around with MacRuby, which lets Rubyists create native OS-X applications. While I love Objective-C, scripting languages have speed-of-development, memory management simplicity, and other advantages. Getting Ruby running on the iPhone is challenging; while I’m sure it’ll get there, I wanted something sooner. [...]
Announcing iPhone Wax: Native UIKit iPhone Apps Written In Lua
by Dan Grigsby on 30. Sep, 2009 in News, Resources, Tips, Tools, Tutorials
Announcing The iPhone Recipes Community Book/Call For Submissions
by Dan Grigsby on 30. Sep, 2009 in News, Resources
Tweet Great things happen at conferences. Last night, at dinner with some fellow attendees/presenters at 360iDev, we fell into a conversation where we were showing off the snazzy UI elements from apps — not necessarily our own — and then brainstorming about how they were constructed. Present at dinner was Jake Behrens. Jake, along with [...]
Programming The iPhone For Accessibility By The Visually Impaired
by Dan Grigsby on 22. Sep, 2009 in Resources, Tips
Tweet Per Busch, a blind iPhone user from Germany, has been on a crusade to raise developer awareness about VoiceOver, a new-in-3.0 accessibility enhancement. Per’s is a noble quest, so we’ll do our part here: VoiceOver Over View VoiceOver, says Apple, “describes an application’s user interface and helps users navigate through the application’s views and [...]
Podcast Interview: Marcus Zarra / Core Animation
by Dan Grigsby on 21. Sep, 2009 in Interviews, Podcast, Resources
Tweet Marcus Zarra is a well known Mac and iPhone developer and blogger at Cocoa Is My Girlfriend. He’s the author of several books, including Core Animation: Simplified Animation Techniques for Mac and iPhone Development due out in early 2010. He’s also one of the speakers at the upcoming Voices That Matter iPhone Conference in [...]
MonoTouch: Native iPhone Apps In C#
by Dan Grigsby on 15. Sep, 2009 in News, Resources, Tools
Tweet Novell and the Mono team — the folks behind the popular OSS/alternate platform .NET and Silverlight implementations — have released MonoTouch. Using MonoTouch, programmers can write native iPhone applications using C#. I spoke with Mono Project founder Miguel de Icaza and Joseph Hill, Mono’s product manager, about the project, the audience, the programming model [...]
Mobile Orchard Jobs Board: iPhone Jobs & Contract Gigs. Help-Wanteds Free, But Must Pass Muster.
by Dan Grigsby on 02. Sep, 2009 in iPhone Developer Jobs, News, Resources, Tips
Tweet People want to hire you and, for a while now, they’ve been emailing me about it. I thought it best that they be able to tell you directly. With that in mind: I’m pleased to announce the launch of our Free iPhone Jobs & Contract Gigs Board. Pairing targeted help-wanteds and popular, topical sites [...]
Research On A “New Middle Class” Of Indie iPhone Game Developers
by Dan Grigsby on 13. Aug, 2009 in News, Resources
Tweet iPhone OpenGL Programming Workshop: Sept 26-27, Denver. 360iDev Conference promotion: save $399 when you attend both! In September, at the 360iDev Conference, I’m giving a talk titled Warm, Clothed and Fed: Developer Run iPhone Businesses. A big part of the talk will be about where your money comes from in an iPhone business. You [...]
Tutorial: Easy Audio Playback With AVAudioPlayer
by Dan Grigsby on 11. Aug, 2009 in Resources, Tips, Tools, Tutorials
Tweet There are plenty of different places to get a mobile application designed. The problem is that they’re quite expensive. You might be able to figure out how to create your own, but it will probably look very basic. Instead, a good mobile application development software can make it even easier, so that you can [...]
Interview with Rhomobile: GPL3 Cross-Platform Mobile App Development In Ruby
by Dan Grigsby on 03. Aug, 2009 in Interviews, Podcast, Resources
Tweet In this interview with Rhomobile founder Adam Blum we discuss their GPL3 framework for creating cross-platform mobile apps, their GPL3 mobile data sync-server, their hosted offering to simplify cross-platform mobile app builds, and the work they did to get Ruby onto an iPhone. You can listen using the Flash player below, download the MP3, [...]
Fighting Back Against The App Store’s Negative Rating Bias
by Dan Grigsby on 14. Jul, 2009 in Resources, Tips, Tutorials
Tweet Apple makes it easy to rate an apps during an uninstall by popping up an alert-box and asking for a star rating. This is, in fact, the easiest way to provide feedback. Absent an uninstall, a user must first launching the app store and then navigating to the app before providing a rating. Consequently, [...]
