Back in December we posted about Cocos2D, a 2D graphics development framework for the iPhone (and Python, if you prefer). Since then, it’s come on by leaps and bounds with lots of bug fixes and support improvements, as well as new features (demonstrated in this video) including:
- Effects (Lends, Ripple, Liquid, Waves, Twirl, etc) – many of which you can create using only one line of code
- New transitions using Effects
- High Score Server
Also, games built using Cocos2d have started to make it to the App Store if you want to see what can be done “in the flesh.”

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