The final of our two 360iDev conference podcasts, this episode features interviews with:
|Chris Heintz of Triple Point PR – 01:00 – The PR story behind geoDefense, targeting “previews and reviews,” developer as PR voice, picking a PR agency, how you pay for PR, how an indie beat Madden and I Am T-Pain.|
|Mike Clark of the Pragmatic Studio – 16:00 – Connecting iPhone apps to Ruby On Rails data sources with REST; choosing between NSURLConnectionRequest, HTTPriot, ASIHTTPRequest, Objective Resource|
|Jessica Kahn of Tapulous – 23:00 – Code reuse in a one-binary per app world; using static libraries projects, making an app dependent on a static library; customizing shared functionality|
|Indie Jake Behrens – 32:00 – Performance increases by creating UI elements in code, not Interface Builder; tooling to measure frames-per-second in Instruments and color-blended layers|
|Byte Club’s Peter Bakhirev – 43:00 – Game Kit vs. CFNetwork; Since 3.1 Game Kit works over WiFi, but still just local networks; Game Kit not a true peer-to-peer system, rely on one phone to act as the hub; test with one device and the simulator|
You can listen using the Flash player below, download the MP3, or subscribe to the iPhone Developer Podcast using the instructions at the bottom of this post.
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