Readers would be pleased to know that Mobile Orchard has teamed up with Packt Publishing and we are organizing a Giveaway especially for you and three lucky winners stand a chance to win a copy of iPhone Applications Tune-Up. Keep reading to find out how you can be one of the Lucky Winner.
Overview of iPhone Applications Tune-Up
- Tune up every aspect of your iOS application for greater levels of stability and performance
- Improve the users’ experience by boosting the performance of your app
Read more about this book and download free Sample Chapter: http://link.packtpub.com/HYhoIU
How to Enter?
All you need to do is head on over to the book page and look through the product description of this book and drop a line via the comments below to let us know what interests you the most about this book. It’s that simple
Product description for iPhone book: http://link.packtpub.com/HYhoIU#in_detail
Winners from the U.S. and Europe can either choose a physical copy of the book or the eBook. Users from other locales are limited to the eBook only.
Deadline
The contest will close on 12/05/11 at 11:59PM PST. Winners will be contacted by email, so be sure to use your real email address when you comment!

I’m interested in seeing what the book has to say about Instruments.
Can’t wait to read this book, looking forward to finding out how the pros architect their projects & optimize for performance. Have been looking for a book like this to help me take my projects to the next level.
I am especially interested in the Xcode productivity tips. I develop on many platforms and would like to get as productive with Xcode as I am in other environments.
The part I’m most interested in is ‘integrated unit-testing’ and ‘improving the user experience byt boosting the app performance’.
And, ofcourse, this would be a nice addition to our iOS (cook)books.
I’m mainly interested in tools and means of measuring and profiling performance. An indepth look at Unit Testing is also of great value.
Looks like an interesting book.
I’d be particularly interested in reading about data access performance and exception handling sections.
Thanks for organizing the giveaway.
I’m interested in what tools/methods you are using to benchmark performance.
Im interested in seeing how to use the performance analysis tools in Xcode. That hasn’t been something I’ve really been able to utilize yet. Also, looking at performance development and design as a whole is intriguing. I haven’t had a good reason to incorporate test driven development yet, but it definitely seems like something I should do.
I would love to improve my unit testing workflow.
I really need to learn more about using Instruments. I’ve tried using it to track memory leaks, but I’m not sure if I’m being as efficient as I should be.
seems to be very interesting one but it would be more good in reading about data access performance ..it will help learn more about tools and instruments.
I’m most interested in reading about improving network and communications performance.
I’m interested in the performance issues concerning animation and display. And hopefully dtrace will be discussed in the book!
Regards from Germany!
I’m interested in “proper” benchmarking, since I use different approach for different parts of my apps so I don’t have a unified or standard way of profiling. Also I always love looking at design patterns that other people use that part sounds intriguing. There isn’t lot of good material online that shows how to do unit testing on iOS so that could be a win.
And lastly I’m a bit confused about “Store and recall data faster and more efficiently” part. I don’t really see what could be said there that isn’t already stated in official documentation. I can’t wait to see.
Looks like the book covers the “extra mile” that no other book covers, and you normally have to learn by trial and error, or with the help of other developer. The chapters about analyzing the performance, and improving network performance are specially interesting for my work.
I’m very interesting in maintainability of ios projects, because of team oriented development.
I would love to learn how to use all of the useful Xcode features to make apps more powerful and efficient.
Always interested in what others have discovered. Never enuf info, but looking at the Source Code for the book, got my attention. So the sample chapter has some great teasers and the code suggests the author is serious about optimization :
Uncover hidden performance gains in basic syntax and other common coding operations. Knowing when to employ threading and when to rely upon alternative language features like notifications, timers, and asynchronous functions is a skill that is widely underdeveloped.
Also insterested how someone else utilizes the Clang Static Analyzer..
I am interested in learning about better code management through unit testing, and usage of performance enhancement utilities.